Resource Results:

Showing results 1 - 14 for
  • Free, easy-to-use activities and curriculum introduce students ages 9-14 to computer science through themed projects that attract students with varied interests. Instructional videos guide students through each activity, so no coding experience is needed to teach!

    Resource Type:
    Lesson plans & activities
  • This program is based on Google’s CS First Music & Sound club curriculum and has been customized by Homer (AK) Public Library for a week-long coding camp to introduced kids ages 8-11 to basic computer science concepts while they create digital music, sound and video. Library staff worked with a music educator to deliver the program content.

    Resource Type:
    Lesson plans & activities
  • Two characters meet in a world and discover a surprising object. What happens next? It’s all up to students, who have the opportunity to use their imagination and creativity to code their own story.

    Resource Type:
    Lesson plans & activities
  • This self-paced course helps educators learn about computational thinking and how it can be integrated into a variety of subject areas. Divided into five units, the course provides real world examples as well as supplemental readings to support your learning.

    Resource Type:
    Professional development, Tutorial, Website
  • AspireIT connects high school and college women with K-12 girls interested in computing to teach younger girls fundamentals in programming and computational thinking - in fun, creative environments.

    Resource Type:
    Facilitator & mentor recruitment
  • Susan P. Baier, Director of McCracken County Public Library, writes about community engagement as a key focus of Ready to Code and how her library made this a priority as they designed and facilitated coding classes for youth. Increased engagement leads to increased understanding and support for the project and achieves buy-in from staff, library administration and the community as a whole.

    Resource Type:
    Ready to Code examples
  • Binary Bracelets is a fun activity for younger teens that teaches them how to make bracelets using binary code. Participants are introduced to the concept of binary code and then they participate in a hands on activity to help them understand this concept of computational thinking.

    Resource Type:
    Lesson plans & activities
  • An example of a poster, created for the Mighty Girl Coders program, to promote activities, recruit participants and advertise the schedule for coding programs being offered.

    Resource Type:
    Youth recruitment
  • Everything needed to get started - from an equipment list , skills covered, and time frames for activities - is included in this lesson plan focused on learning how to use Bloxels. The lesson is one in a series focusing on coding for robotics and game design.

    Resource Type:
    Lesson plans & activities
  • Maryvale High School (AZ) has approximately 3000 students, 91% of whom are Hispanic/Latinx. 86% of students are eligible for subsidized lunch. Although we offer computer science (CS) AP classes, only about 5% of students take these courses. How can we ensure that more of our students have exposure to and opportunities for computational thinking (CT)?

    Resource Type:
    Strategies, Ready to Code examples
  • This article clearly articulates what computational thinking is, how it relates to coding, and how educators can support CT skills in formal and informal learning environments for young children.

    Resource Type:
    Books & magazines, Professional development
  • The CSTA K–12 Computer Science Standards delineate a core set of learning objectives designed to provide the foundation for a complete computer science curriculum and its implementation at the K–12 level.

    Resource Type:
  • This Belgrade News (Montana) article describes how Belgrade Community Library supports youth to develop and showcase games through creativity and problem solving with help from peers and mentors.

    Resource Type:
    Ready to Code examples
  • An example of a recruitment flyer designed to encourage participation from underrepresented groups in coding opportunities.

    Resource Type:
    Youth recruitment
Sponsored by Google.