The Creative Coding Adventures instructor's manual provides a complete series of lesson plans to teach the Python coding language.
All of the information needed to organize and facilitate a library activity focused on learning how to use Spheros robots. Includes information on setup and equipment needed, details on each of the components of the activity, and an overview of how Spheros robots work.
Library staff deliver dynamic programs for youth and families! Stopping to gather data to inform program development can feel like an onerous and disconnected process. How can library staff gather and use feedback to iterate CT learning experiences in ways that are dynamic, practical, and useful?
The CSTA K–12 Computer Science Standards delineate a core set of learning objectives designed to provide the foundation for a complete computer science curriculum and its implementation at the K–12 level.
This article clearly articulates what computational thinking is, how it relates to coding, and how educators can support CT skills in formal and informal learning environments for young children.
This Belgrade News (Montana) article describes how Belgrade Community Library supports youth to develop and showcase games through creativity and problem solving with help from peers and mentors.
An example of a promotional flyer used by the CODE Lab program at Homer Public Library (AK) designed to encourage middle school youth participation.
A complete lesson plan that focuses on participating youth designing a dance for Spheros robot and includes a robot dance party as a final part of the activity.
For many libraries, access to high-speed internet and computers are barriers to connecting to web-based computational environments and even allowing multiple users to use simple websites or play how-to videos. Broadband internet access is an urban and rural problem with a disproportionate impact on African American and Latino communities. How can library staff provide opportunities for youth to engage in CT opportunities when access to hardware and broadband is limited?
Code Your World is a four-part challenge that teaches youth to apply CS to the world around them through hands-on activities - online and offline.