Libraries Ready to Code grantee Waseca Public Library is setting plans in place to help other libraries in their regional system create customized computer science and computational thinking programs. Matthew White, a librarian at Waseca Public Library, shares his takeaways from Libraries Ready to Code cohort meetings at the ALA Midwinter Conference, and the librarian’s Ready to Code project goals.
Curated by the Connected Learning Alliance, this is a one-shop to find video, reports, podcasts, and more describing how Connected Learning works in libraries.
Limited available staff is a reality for most libraries, resulting in very real challenges for starting new programs in new content areas. When the Normal (IL) Public Library (NPL) began planning computational thinking (CT) activities we asked ourselves, What do you do to meet your community need when your in-house toolkit lacks necessary resources like computer science (CS) & CT knowledge, available staff, and time?
Be Internet Awesome teaches kids the fundamentals of digital citizenship and online safety so they can explore the online world with confidence.
This article serves as a guide to what Finland is doing to innovate their curriculum and prepare their students for a changing world.
In this video, see how Kent County Middle School students developed projects for their community. After interviewing local businesses and community organizations, students learn applied coding and computational thinking by developing the projects to meet the individual needs of the business or community organization.
This online textbook covers many of the topics central to the ideas libraries need to embrace when supporting and providing computational thinking activities. Chapters topics include connected learning, design thinking, how children learn, and developing learning assessments.
Workforce development conversations and concerns about the readiness of today’s students for tomorrow’s IT field often focus on schools. Libraries, however, can play a vital role in connecting youth to computer science (CS) and computational thinking (CT) opportunities and connections for learning across time and place. How can libraries establish their role as an anchor and broker in the community for youth CT learning?
Engaging, video-based lessons that teach digital skills through immediate, real-life applications and project-based curriculum.
Developed by the Creative Communities Research Group at the University of Colorado Boulder, Family Creative Learning is a workshop series that engages children and their parents to learn together — as designers and inventors — through the use of creative technologies.