This article serves as a guide to what Finland is doing to innovate their curriculum and prepare their students for a changing world.
Great springboard into unplugged activities and ways to think about coding outside of the computer.
From graphic novel superstar Gene Luen Yang comes an entertaining book series that combines logic puzzles and basic programming instruction with a mystery-centered plot.
Hanging Out, Messing Around & Geeking Out (HOMAGO) is an experiential learning theory about how youth learn in new social and media environments. This Guidebook explains what it is, why it is important, how to document it, and the role of adults/mentors in the space.
Marina Umaschi Bers' book makes the case for teaching coding to support young children's early literacy, computational thinking and social development.
This article clearly articulates what computational thinking is, how it relates to coding, and how educators can support CT skills in formal and informal learning environments for young children.
Written by two school librarians, this book provides ideas for physical builds and coding, for new and reluctant coders, that are easily achieved by middle school and high school aged youth.
Beanz is a bi-monthly magazine for kids about coding and computer science. News items and instructions for DIY projects will capture the attention of young people, both experienced coders and kids with a casual interest.
This book uses images successfully to help those new to Scratch learn how to use the software and get started with block-based programming.