Ozobot Activities

This bundle contains materials to help you use Ozobots to teach coding during a class visit or by administering kits for check out.

Ozobots are versatile, programmable robots that are suitable for in-library programs and circulation to teach coding and computational thinking. This folder of materials is everything a library needs to get started with integrating Ozobots into programs and services. The lesson plans included are a thorough outline of what is required to facilitate an Ozobot activity. The supplementary materials and the lesson plans can be easily adapted for any audience and location.

Audience: 
Middle school (6-8)
High school (9-12)
Learner Experience w/ CS & CT: 
Beginner
Facilitator Type: 
Library staff member
Community member
Teen
Facilitator Experience w/ CS & CT: 
Beginner
Type of Library: 
Public
School
Tribal
Special
Library Location Type: 
Rural
Suburban
Urban
Size: 
Very small (< 300 students, < 10k population)
Small (< 500 students, < 24k population)
Medium (< 750 students, < 99k population)
Large (< 1000 students, < 500k population)
Very large (1000+ students, 500k+ population)
Topic: 
Robotics
Program Type & Frequency: 
Out of school time
Requirements: 
Technology required
Cost
Resource Type: 
Lesson plans & activities
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