Ready to Code’s “Game Hacker” teaches skills for success

In this video Ak-Chin Indian Community (Maricopa, AZ) librarian Jeffrey Stoffer celebrates the accomplishments of students in their Libraries Ready to Code program, Game Hacker: Making, Fixing, Breaking. See how young people participating in Game Hacker are learning skills that will enable them to succeed in any future opportunity they pursue.

This example of a Ready to Code library program showcases innovative game design and showcase activities in a tribal library.

Audience: 
Upper elementary (3-5)
Middle school (6-8)
Tribal communities
Youth of color
Learner Experience w/ CS & CT: 
Beginner
Some Practice
Experienced
Facilitator Type: 
Library staff member
Community member
Facilitator Experience w/ CS & CT: 
Beginner
Some Practice
Experienced
Type of Library: 
Tribal
Library Location Type: 
Rural
Suburban
Urban
Size: 
Very small (< 300 students, < 10k population)
Small (< 500 students, < 24k population)
Medium (< 750 students, < 99k population)
Large (< 1000 students, < 500k population)
Very large (1000+ students, 500k+ population)
Topic: 
Block-based programming
Careers
Text-based programming
Gaming
Robotics
Unplugged
Program Type & Frequency: 
Out of school time
Ongoing sessions
Requirements: 
Technology not required
No cost
Ready to Code Pathway Connection: 
Broadening participation
Resource Type: 
Ready to Code examples
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